Interface Minecraft

Generator to generate minecraft related entries.

interface Minecraft {
    minecraftAnimal(): string;
    minecraftArmorPart(): string;
    minecraftArmorTier(): string;
    minecraftBiome(): string;
    minecraftDye(): string;
    minecraftFood(): string;
    minecraftMobBoss(): string;
    minecraftMobHostile(): string;
    minecraftMobNeutral(): string;
    minecraftMobPassive(): string;
    minecraftOre(): string;
    minecraftTool(): string;
    minecraftVillagerJob(): string;
    minecraftVillagerLevel(): string;
    minecraftVillagerStation(): string;
    minecraftWeapon(): string;
    minecraftWeather(): string;
    minecraftWood(): string;
}

Methods

  • Non-hostile creatures in Minecraft, often used for resources and farming.

    Returns string

    a random minecraft animal

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftAnimal())
    }

    Output (formatted as JSON value)

    "chicken"
    
  • Component of an armor set in Minecraft, such as a helmet, chestplate, leggings, or boots.

    Returns string

    a random minecraft armor part

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftArmorPart())
    }

    Output (formatted as JSON value)

    "leggings"
    
  • Classification system for armor sets in Minecraft, indicating their effectiveness and protection level.

    Returns string

    a random minecraft armor tier

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftArmorTier())
    }

    Output (formatted as JSON value)

    "leather"
    
  • Distinctive environmental regions in the game, characterized by unique terrain, vegetation, and weather.

    Returns string

    a random minecraft biome

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftBiome())
    }

    Output (formatted as JSON value)

    "plain"
    
  • Items used to change the color of various in-game objects.

    Returns string

    a random minecraft dye

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftDye())
    }

    Output (formatted as JSON value)

    "purple"
    
  • Consumable items in Minecraft that provide nourishment to the player character.

    Returns string

    a random minecraft food

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftFood())
    }

    Output (formatted as JSON value)

    "pufferfish"
    
  • Powerful hostile creature in the game, often found in challenging dungeons or structures.

    Returns string

    a random minecraft mob boss

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftMobBoss())
    }

    Output (formatted as JSON value)

    "ender dragon"
    
  • Aggressive creatures in the game that actively attack players when encountered.

    Returns string

    a random minecraft mob hostile

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftMobHostile())
    }

    Output (formatted as JSON value)

    "blaze"
    
  • Creature in the game that only becomes hostile if provoked, typically defending itself when attacked.

    Returns string

    a random minecraft mob neutral

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftMobNeutral())
    }

    Output (formatted as JSON value)

    "dolphin"
    
  • Non-aggressive creatures in the game that do not attack players.

    Returns string

    a random minecraft mob passive

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftMobPassive())
    }

    Output (formatted as JSON value)

    "axolotl"
    
  • Naturally occurring minerals found in the game Minecraft, used for crafting purposes.

    Returns string

    a random minecraft ore

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftOre())
    }

    Output (formatted as JSON value)

    "iron"
    
  • Items in Minecraft designed for specific tasks, including mining, digging, and building.

    Returns string

    a random minecraft tool

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftTool())
    }

    Output (formatted as JSON value)

    "pickaxe"
    
  • The profession or occupation assigned to a villager character in the game.

    Returns string

    a random minecraft villager job

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftVillagerJob())
    }

    Output (formatted as JSON value)

    "carpenter"
    
  • Measure of a villager's experience and proficiency in their assigned job or profession.

    Returns string

    a random minecraft villager level

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftVillagerLevel())
    }

    Output (formatted as JSON value)

    "novice"
    
  • Designated area or structure in Minecraft where villagers perform their job-related tasks and trading.

    Returns string

    a random minecraft villager station

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftVillagerStation())
    }

    Output (formatted as JSON value)

    "lectern"
    
  • Tools and items used in Minecraft for combat and defeating hostile mobs.

    Returns string

    a random minecraft weapon

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftWeapon())
    }

    Output (formatted as JSON value)

    "sword"
    
  • Atmospheric conditions in the game that include rain, thunderstorms, and clear skies, affecting gameplay and ambiance.

    Returns string

    a random minecraft weather

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftWeather())
    }

    Output (formatted as JSON value)

    "clear"
    
  • Natural resource in Minecraft, used for crafting various items and building structures.

    Returns string

    a random minecraft wood

    import { Faker } from "k6/x/faker"

    let faker = new Faker(11)

    export default function () {
    console.log(faker.minecraft.minecraftWood())
    }

    Output (formatted as JSON value)

    "oak"